FANDOM


Tamaki


Background


Special Abilities


Super Jump

Preformed by tapping down (2) then up (7/8/9). This allows you to jump higher than normal which can help you avoid certain attacks or give you good spacing in or out against your opponent.

Short Hop

Preformed by tapping up (7/8/9). You will do a small leap, this can be used in a variety of ways since it's easier to control and faster than a regular jump.


  • Movement note: Front dash (66)


Move List


Normals

5A

2A

jA

5B

2B

jB

5C

2C

jC

BC

Delivers a hard smack to the opponent. Knock back. Wall bounce.


Specials

Iron Claw (623+X)

Command Throw, grab the opponent's face and crush it within your palm, the properties of the move alter depending on the button pressed:
  • A is an anti-air grab with upper body invincibility.
  • B is a standard throw, if the A version is whiffed it is possible to cancel into the B version.
  • C is a standard throw, you can if confirm from a successful 5C.

Hold it! (214+X)

Fire a paralyzing beam from your eyes, the button pressed determines the speed of the attack and the duration of the paralysis (A being the quickest but least paralyzing and C being the slowest but most paralyzing).

German Suplex (41236+X)

Command Throw, slam the opponent into the ground, the button pressed determines frames of invincibility (A having the least and C having the most).

Giant Swing (360+X)

Command Throw, swing the opponent around and toss them through the air, the button pressed determines the speed of the attack (A being the fastest and C the slowest). Has about half the reach as the German Suplex. Continue inputting 360 motions in order to increase damage.


Supers

Iron Claw of Terror (2363214+AB)

An enhanced version of Iron Claw, dash into the opponent slamming them into the wall before crushing their face in your palm. If Emotion is High the number of hits increase.

Full Course Sarcophagus (720+AB)

A move combining the German Suplex and Giant Swing into a single move, if Emotion is High the number of hits increase. Continue inputting 360 motions in order to increase damage.


Splash Art

Fear & Punishment Time (222+BC)

Time distorts and makes the opponent move at a slower pace.


Tactics


Frame Data

Redirect to Tamaki's Frame Data (Tamaki)


General Strategies

Combos

Colors


Default A Default B Default C Default D
TA-1
TA-2
TA-3
TA-4
Snow White Preppy Othello Aurora Lights Baby Cosmos
TA-A
TA-B
TA-C
TA-D
Honey Sweet Night Party Splash Marine Bamboo Grass
TA-E
TA-F
TA-G
TA-H
Tangerine Flow Summer Vacation Passion Rose  ?
TA-I
TA-J
TA-K
?


Aquapazza

HUDControlsBasic MechanicsAdvance MechanicsFrame Data

HakuroKarulaToukaArawnMorganRiannonTamakiKonomiManakaMultiPartners

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.